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Student: Tyler Cramer

Graduation Year: 2018

Desired Career: Programmer/Software Developer

School Status: Senior

Classes Taking:​​

Spanish I, Computer Programming I, AP English Literature and Composition, Advanced Game Art and Design, Internship Honors.

Classes Taken:

Junior:
Anatomy and Physiology Honors, AP Environmental Science, Game Art and Design Honors, Civics and Economics Honors, AP English Language and Composition, AP Psychology, AP United States History, Pre-Calculus Honors.

Sophomore:

Chemistry Honors, Drafting I, Speech I Honors, AP Seminar, Foods I, Math III Honors, Science and Technical Visualization II, English II Honors.

Freshmen:

Biology Honors, English Honors, Science and Technical Visualization I, Visual Arts I, Health and Physical Education, Math II Honors, Principles of Business and Finance, World History Honors.

 

Projects:

RTS Rebellious Teen Stuff

A simple Stealth Game with some looting and combat aspects

Vusior's Escape

A Physics-Based 2D platformer where the player has a variety of spells which allows them to drop, freeze, or destroy objects to help them reach their goal

A Simple Pokemon Clone

Pokemon Clone

Snow Rock Ground

A 2D side-scroller where a lonely Minotaur must make his way back to his den past all the bears

Skills:  Unity, Sketch Up, 3Ds Max, PhotoShop, Piskel, Illustrator,  HTML, MonoDevelop Coding.

Bio:

 Ever since I began doing extra research and practice with unity and programming in junior year, I've been known as "the god of unity"- but that seems like a bit too much for what I really am.  A more accurate description is what my peers in programming call me "the teacher's assistant that isn't a teacher's assistant" because I've checked people's programming and tested for bugs, I'll talk with the teacher to learn more about assignments/programming and share my knowledge with those who want it, I've discussed future lesson plans and have been consulted in deciding what to do in the future- but I don't get a TA credit. I didn't know what I wanted to do going into high school, I played games to waste time until the next day when I might find something that I truly cared about.  When I moved to North Carolina, I didn't know anyone, I didn't really have any friends, but video games would keep me company.  As soon as I found out about the academy I knew I had to apply, it would be my one chance to turn video games into something meaningful.  At the time of writing this, senior year of high school, I can safely say that I hate playing video games and they've become a simple time waster again.  However, MAKING video games has become a passion of mine and the realm that I feel I am truly competent and useful. I went to a week-long game creation and leadership camp over the 2017 summer.  At that camp, I realized how much the GAD academy helped me to truly understand how game creation works as most of the information we covered I already knew, and I had basically become the human instruction manual for, not only my team but for my district as well.  Not only did the academy help me learn to program, but I quickly became friends with a large group of people at camp because I was no longer afraid to talk to people.

Scripts Self-Made:

(c) 2015 Heritage High School Game Art and Design Academy

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